Tech & Product Leader — Gaming × AI × Startups
10+ years building teams, shipping products, and scaling tech — from AA game studios to B2B SaaS. I lead distributed teams across 4 time zones, ship games on Steam, and help startups move fast with AI-powered workflows.
I founded and led IMV Studio to create Seven Cities — a futuristic action RPG inspired by Diablo. From creative vision to Steam launch, I managed a distributed team of 15 across France, US, Canada, and Taiwan.
I'm also a Claude power user — 200+ hours building with Claude Code, designing AI-powered developer workflows, and implementing AI strategy for startups in the energy sector.
As a Fractional CTO, I help startups scale their tech, structure their teams, and ship real value fast.
Building and scaling engineering teams. Hiring, mentoring, 1:1s, and creating a culture where people ship great work.
From pitch deck to product-market fit. Roadmaps, metrics, user feedback loops, and hard prioritization calls.
Scalable systems, microservices, CI/CD. From legacy monoliths to cloud-native on Kubernetes.
Futuristic action RPG inspired by Diablo. Full creative direction with a distributed team of 15 across 4 time zones. Built the entire production pipeline with Unity HDRP. Managed €450K+ budget and Steam Early Access launch.
View on Steam →Tech stack audits, DevOps restructuring, mentoring mixed teams, scalable architecture, and guiding founders to PMF.
Leading AI implementation with Claude. Designing workflows from ClickUp tickets to automated PRs via Claude Code.
Looking for a pragmatic CTO to scale your tech or team? I'm available for freelance missions (2-3 days/week) and open to full-time opportunities in SF Bay Area.
amontoro@free.fr