// Fractional CTO & Game Director

Alexis
Montoro

Tech & Product Leader — Gaming × AI × Startups

10+ years building teams, shipping products, and scaling tech — from AA game studios to B2B SaaS. I lead distributed teams across 4 time zones, ship games on Steam, and build with Claude Code daily.

📍 Lyon, France → Open to SF Bay Area relocation
Let's talk → View my work

Pragmatic builder,
inspiring leader

I founded and led IMV Studio to create Seven Cities — a futuristic action RPG inspired by Diablo. From creative vision to Steam launch, I managed a distributed team of 15 across France, US, Canada, and Taiwan.

I'm also a Claude power user — 200+ hours building with Claude Code, designing AI-powered developer workflows, and implementing AI strategy for startups in the energy sector.

As a Fractional CTO, I help startups scale their tech, structure their teams, and ship real value fast.

10+
Years of XP
15+
Team members led
4
Time zones managed
🎮
Game Development
Unity HDRP, C#, AA production pipelines, Steam launches
🚀
Startup Advisory
Architecture, DevOps, product-market fit, team scaling
🤖
AI Integration
Claude workflows, MCP tools, AI-powered automation
Projects

Games I've shipped

From creative direction to Steam launch — I build games with distributed teams and modern tools. My latest project is built entirely with Claude Code.

🚧 In Development

Space Olympus

Multiplayer strategy — Greek gods × space warfare

🤖 Built with Claude Code

50,000+ lines of C# developed via AI-assisted workflow. Architecture docs, context files, real-time pair programming.

Competitive multiplayer where demi-gods battle to succeed Zeus. Choose your divine faction, manage resources, and conquer in 20-30 min matches.

Technical Challenges
Server-Authoritative Netcode Anti-Cheat Architecture 6 Interconnected Systems Dynamic Faction Theming
Stack
Unity 6 Netcode for GameObjects Unity Gaming Services
✓ Shipped on Steam

Seven Cities

Futuristic Action RPG — Diablo meets cyberpunk

Lead a team of 15 across 4 time zones (France, US, Canada, Taiwan). Built the entire production pipeline with Unity HDRP. Managed €450K+ budget from prototype to Steam Early Access.

Leadership Challenges
15 Contributors 4 Time Zones €450K+ Budget Steam Launch
Stack
Unity HDRP C# Addressables Steamworks
💼 Work for Hire

GT Manager

Racing Management Simulation

Contract development for an external client. Delivered a complete racing team management game — from game design consulting to full Unity implementation.

Delivered
Full Game Development Game Design Consulting Steam Integration
My AI Workflow

How I build with Claude

Filesystem connector + Unity

I use Claude's Windows app with the filesystem connector to give Claude direct access to my Unity/C# codebase. This enables real-time collaboration on complex game architecture.

01

Context files — ARCHITECTURE.md, CONVENTIONS.md, CURRENT_STATE.md that Claude reads before each session

02

Screenshot debugging — I paste compilation errors directly, Claude sees the stack trace and suggests fixes

03

Architecture-aware edits — Claude understands the existing patterns and proposes code that fits the project style

04

Iterative refinement — Back-and-forth on complex systems like multiplayer netcode, maintaining consistency across 50K+ lines

200+
Hours with Claude Code
50K+
Lines of C# produced
6
Game systems built
1
Developer (me)
Fractional CTO

Startup advisory & AI strategy

I help startups scale

2-3 days/week, I work with early-stage teams to structure their tech, implement AI workflows, and ship faster.

🔍 Tech stack audits & architecture
🤖 AI integration strategy
👥 Team mentoring & hiring
🚀 DevOps & CI/CD setup
Volterres
AI Strategy — Energy Sector

Leading AI implementation with Claude. Designing end-to-end workflows from ClickUp tickets to automated PRs via Claude Code.

Optiago
Fractional CTO — B2B SaaS

Tech stack audit, DevOps restructuring, mentoring mixed senior/junior team, scalable architecture for product-market fit.

Journey

Career highlights

2025 – Present
CTO (Part-time)
Volterres — Energy Sector
AI strategy implementation, Claude integration, developer workflow automation.
2020 – Present
CEO & Founder
IMV Studio — Game Development
Founded studio, shipped 2 games on Steam. 15 contributors, 4 time zones, €450K+ budget.
2022 – Present
Fractional CTO
Multiple Startups
Tech audits, DevOps, architecture, team mentoring for early-stage B2B SaaS.
2018
CTO
Yuco — Paris
Led 15 engineers. Migrated monolith to microservices. Deployed on GCP/Kubernetes with CI/CD.
2016 – 2017
Technical Manager
AKKA Digital Solution
Scaled team from 1 to 7. Projects for Airbus Defense & Space, Thales. Distributed team across US/Asia.
Contact

Let's build together

Looking for a pragmatic CTO to scale your tech or team? I'm available for freelance missions and open to full-time opportunities in SF Bay Area.

alexis@montoro.io