Tech & Product Leader — Gaming × AI × Startups
10+ years building teams, shipping products, and scaling tech — from AA game studios to B2B SaaS. I lead distributed teams across 4 time zones, ship games on Steam, and build with Claude Code daily.
I founded and led IMV Studio to create Seven Cities — a futuristic action RPG inspired by Diablo. From creative vision to Steam launch, I managed a distributed team of 15 across France, US, Canada, and Taiwan.
I'm also a Claude power user — 200+ hours building with Claude Code, designing AI-powered developer workflows, and implementing AI strategy for startups in the energy sector.
As a Fractional CTO, I help startups scale their tech, structure their teams, and ship real value fast.
From creative direction to Steam launch — I build games with distributed teams and modern tools. My latest project is built entirely with Claude Code.
Multiplayer strategy — Greek gods × space warfare
50,000+ lines of C# developed via AI-assisted workflow. Architecture docs, context files, real-time pair programming.
Competitive multiplayer where demi-gods battle to succeed Zeus. Choose your divine faction, manage resources, and conquer in 20-30 min matches.
Futuristic Action RPG — Diablo meets cyberpunk
Lead a team of 15 across 4 time zones (France, US, Canada, Taiwan). Built the entire production pipeline with Unity HDRP. Managed €450K+ budget from prototype to Steam Early Access.
Racing Management Simulation
Contract development for an external client. Delivered a complete racing team management game — from game design consulting to full Unity implementation.
I use Claude's Windows app with the filesystem connector to give Claude direct access to my Unity/C# codebase. This enables real-time collaboration on complex game architecture.
Context files — ARCHITECTURE.md, CONVENTIONS.md, CURRENT_STATE.md that Claude reads before each session
Screenshot debugging — I paste compilation errors directly, Claude sees the stack trace and suggests fixes
Architecture-aware edits — Claude understands the existing patterns and proposes code that fits the project style
Iterative refinement — Back-and-forth on complex systems like multiplayer netcode, maintaining consistency across 50K+ lines
2-3 days/week, I work with early-stage teams to structure their tech, implement AI workflows, and ship faster.
Leading AI implementation with Claude. Designing end-to-end workflows from ClickUp tickets to automated PRs via Claude Code.
Tech stack audit, DevOps restructuring, mentoring mixed senior/junior team, scalable architecture for product-market fit.
Looking for a pragmatic CTO to scale your tech or team? I'm available for freelance missions and open to full-time opportunities in SF Bay Area.
alexis@montoro.io